Hold the Line. Survive the Dark.

By day, you repair the barricade, arm survivors, and prepare. By night, the dead return — and it’s up to you to keep them out. Hollow Dawn is a grim, atmospheric barricade‑defense game about resource management, survival choices, and discovering how many nights you can endure.

🚧 Active Development: The game is fully playable from start to finish, but I’m still adding content, balancing difficulty, and polishing based on feedback. Expect updates. If something feels off or broken, let me know — that’s exactly the input I need right now.

What Awaits You

  • Five barricade sections to defend — move along the wall and cover weak points
  • Six zombie types, from fast Crawlers to armored brutes that shrug off bullets
  • Rotating mid‑game bosses, with something far worse on night twenty
  • A day phase for repairs, survivor assignments, supply management, and gearing up
  • Four weapons to unlock and swap on the fly — pistol, shotgun, SMG, sniper
  • A roster of survivors you recruit, arm, lose, and replace
  • Fully atmospheric audio — every sound generated live in your browser

Controls

  • W / S or Arrow Keys — move between barricade sections
  • Space or Left Mouse — fire
  • R — reload
  • F — flare
  • 1–4 — switch weapons
  • Esc — pause

Runs entirely in your browser — keyboard and mouse required.

On the Roadmap Expect more zombie variety, touch controls, and balance passes in future updates. This page will be updated as new features land.

☕ If you’re enjoying the siege and want to support future updates: ko‑fi.com/onethumbstudio




Development log